NukeX 6.0 extends the range of tools usually found in the compositing environment adding an integrated 3D camera tracker, automated and manual lens distortion tools, FurnaceCore – The Foundry’s reengineered set of Furnace plug-ins - and a DepthGenerator plug-in. Offering VFX users two different Nuke products enablesfacilities of all sizes to implement a Nuke solution to fit a range of artist and customer needs. Nuke continues to be an evolving, flexible solution ideal for a multitude of VFX tasks, while NukeX brings previously inaccessible tools and workflow options to compositing artists, saving time and increasing the quality of their work. Nuke and NukeX are fully script compatible, with Nuke capable of viewing andrendering nodes created using the extended NukeX toolset.
NukeX 6.0 has all the features of Nuke 6.0, including the brand new roto and paint tools and the Foundry's acclaimed keyer, Keylight, as standard. In addition, it has an integrated 3D camera tracker, depth generator, tools for automatic lens distortion correction and also includes FurnaceCore, the nucleus of the Foundry's Academy Award®-winning Furnace tool set.
3D Compositing
Nuke's powerful 3D workspace supports OBJ import, projection mapping, geometry modifiers, and more. This true 3D environment creates powerful workflows and exciting new ways to approach compositing.
Stereoscopic Support
Nuke 5 has included support for working with stereoscopic and multi-view projects.
Multi-channel, high dynamic range compositing
Nuke delivers the industry's broadest support for EXR images. Read, process and write over a thousand channels per stream, improving data management and workflow.
Keying
Nuke’s exclusive Image Based Keyer (IBK) gives artists powerful tools for dealing with uneven backings. Primatte is built-in and Keylight is available as an optional extra.
Flexible User Interface
Savable layouts, dockable panels, GUI customization capabilities and features like the 'bullseye' and 'input' buttons make managing large, complex composites easier than ever.
Fast Rendering
Even when processing high resolution footage at 32-bit floating point precision on modest hardware, Nuke's multi-threaded, scanline-based rendering engine gives rapid feedback.
Scripting
Nuke offers an extremely open architecture. Both its node graph and user interface are accessible through the Python and TCL scripting languages, making it possible to customize Nuke in innumerable ways. If you really want to drill down, Nuke supports the industry standard OFX plug-in API as well as a native developers’ kit (NDK) for creating your own tightly integrated plug-ins.
Plug-ins
All of The Foundry's OpenFX™ (OFX) plug-ins are fully compatible with Nuke. Currently, the Keylight keyer, the Tinder collection (which includes lens flares, warpers, and lens blurs), and the Furnace collection (which includes motion vector retiming, wire removal, clean plate creation, grain, and texture tools) are available for OFX, with more collections added all the time.
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